Loco Motive

Loco Motive takes place aboard the luxurious 1930s steam train, the Reuss Express. When wealthy heiress Lady Unterwald is killed, lawyer Arthur Ackerman, agent Diana Osterhagen, and novelist-turned-detective Herman Merman must uncover hidden motives, solve puzzles, and navigate eccentric passengers to find the killer and clear their names.

I was brought on board (sorry) to create the user interface, and help define the control scheme across all platforms and devices.

This was a ridiculously fun project to work on, with lots of Art Deco to cement the game's 1930s vibe. It was featured in the 2021 Nintendo Indie Showcase, and (bizarrely) it even got a mention on ITV's The Chase!

Loco Motive was released on Steam and Nintendo Switch on November 21 2024!

  • 2022
  • UI/UX Design
  • Robust Games // Chucklefish


In-Game

Dialogue Tree:



Inventory Panels:
Inventory and Settings Icons:

Various Icons and Cursors:



Save Icon:



System Menus

Load/Save Screen:

Pause Modal:

Buttons and Remapping:



Settings (Gamepad vs Mouse):


Unused Content

Loading Icon:

Alternate Title Screen:

Art Deco Panel Exploration: